Essential CG Lighting Techniques with 3ds Max, Second Edition
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Essential CG Lighting Techniques with 3ds Max, Second Edition

by Darren Brooker CG artist Cosgrove Hall Digital. (Author)
Key Phrases: ambient occlusion pass, hdr map, falloff map, Material Editor, Render Scene, Light Tracer

In terms of visual impact, lighting can either make or break an animation. In this book, Darren Brooker gives this subject the respect it deserves. Thoroughly recommended reading. Brant Drewery, Editor, CGI Magazine Darren Brooker has gifted us with a fine addition to our 3D library, to be referenced and considered over and over. Students and seasoned artists will benefit from the broad concepts and specific examples delivered. Robert Taylor, CG Supervisor & Consultant "If you work in game art, film or architectural visualisation, you'll need this lighting handbook.

416 pages
Publisher: Focal Press; 2 edition (May 2, 2006)
Language: English
ISBN-10: 024052022X
ISBN-13: 978-0240520223

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Creation Date:Wed, 01 Apr 2009 01:38:26 +0800
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