Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
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Modeling and Texturing Techniques with Maya and Mudbox

Michael Ingrassia (Author)

Maya is one of the top 2 software tools available today for 3D game and film development - 600,000 registered users. This is a MUST-HAVE book for game artists interested in proficiency with Maya. If you can only afford one 3D modeling book, this is the one to have!

416 pages
Publisher: Focal Press; Pap/DVD edition (27 Nov 2008)
Language English
ISBN-10: 0240810643
ISBN-13: 978-0240810645

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