Learn BlackBerry Games Development
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Learn BlackBerry Games Development

Carol Hamer (Author), Andrew Davison (Author)

BlackBerry smart phones aren’t just for business. In fact, throw away that boring spreadsheet, tear up that yearly budget report—the BlackBerry is a lean, mean game-playing machine. Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java™ Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers. The BlackBerry: not as clumsy or as random as a blaster—an elegant device, for a more civilized age.

In this book, Carol and Andrew give you the professional techniques you need to use music, 2D and 3D graphics, maps, and game design patterns to build peer-to-peer games, role playing games, and more for the BlackBerry.
What you’ll learn
How to build a custom user interface with your game’s theme
How to take your graphics to the next level with SVG and OpenGL ES
How to boogie on down with a MMAPI music player
How to optimize your games with BlackBerry-specific APIs and tools
How to program games for any BlackBerry device, from the earliest Java-enabled smartphones to models that run the latest BlackBerry 5 operating system
How to build games for two players or the whole world with GPS, SMS, and the Internet
How to create space adventures that may confound your mind with their awesomeness.
How to drive a toy sports car from your BlackBerry using Bluetooth and USB
How to sell your game on BlackBerry App World and beyond
Who this book is for

This book is for game enthusiasts and software engineers who know at least a bit of Java and want to program games for the BlackBerry. No prior knowledge of Micro Edition programming is required.

504 pages
(April 9, 2010)
Language: English
ISBN-10: 1430227184
ISBN-13: 978-1430227182

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